Patch Notes
Holdout Reworked
A big focus in this update is improvements and additions to the Holdout-mode. This includes additional levels added, additional rewards and gameplay tuning.
New Levels added to Holdout:
Alesso Heist Entrance
Golden Grin Casino Entrance
Big Bank Entrance
San Martín Bank
Mallcrasher Entrance
Added Holdout Rewards:
Weapon Colors
We’ve added 10 new weapon colors which can only be earned through the newly revised Holdout mode. Go chase ‘em, heisters!
- Crayon Green
- Ice teal
- Dove Purple
- Dark Blue
- Rusty Red
- Ultra Marine
- Glacier Blue
- Kelly Green
- Just Peachy
- Cat Pink
New Outfit: Legacy Tactical
In this update we’re bringing back one of the classic outfits from the Slaughterhouse heist. These threads are for the heister that need to blend in with a discreet black in the shadows between the meat hooks and chopping blocks, or that just wants to keep the blood stains off their finer attire.
UI Updates
Show Remaining Pagers & Converted Cops
The HUD now displays how many pager calls you have left before the guards sound the alarm in stealth. It also tells you how many converted cops you have, if any, and how many is your maximum number.
Inventory Item Drop Down Menu
Right-clicking on an item in your inventory now brings up a dropdown menu with options such as equip, modify, preview and sell.
Other Additions
Daily Skin Drops
We've increased the drop rate of skins from once per week, to once per day! In addition, skins appear in the loot drop after a heist, no need to open safes anymore! Any existing safes you already have in your inventory will remain there until you open them.
36 New Achievements
And rewards to go with them!
Two New Menu Songs
For your listening pleasure, we’ve added two new songs to the menu music track list, both related to the San Martin Heist: Ojos De Diamante and Ojos De Esmeralda.
Telemetry
PAYDAY 2 now collects telemetry data to help us further improve the game. Note that this does NOT involve collecting or storing any personal information, but rather focuses on bulk data and big-picture playing patterns. We will track things such as which heists are the most played, average play session length, and the relative popularity of different weapons, perk decks and heisters.