Kasım 15 2024 - 5:20 pm

PAYDAY 3: Blog Update #35 – Schedule Changes

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“No plan survives contact with reality” as the saying goes. Such is for us here at Starbreeze as well. This blog will focus on a few changes happening to our schedule going forward.

Specifically, we’re shifting the new character, now coming next year.


Why? Well a couple of reasons. One, the quality isn’t where it should be, and since the character is the first paid piece of content outside of the Year 1 Edition, we don’t want it to be disappointing in any way, hence it is delayed.

The new heist, which is free, is in a good state, and is planned for release in December.


Which brings us to the bugs introduced following Update 1.4.2. As many have noted, there are several issues that are going unresolved, and the patch we plan to release basically just adds the tools to find the root of the problem.

Now we can’t go into any great detail on the exact issue, for many reasons, but please be aware that we don’t gain anything from releasing a patch that doesn’t do well. The loading time issue especially, has proven difficult to get a handle on, but the additions coming in Update 1.4.3 should help greatly with that.


As always, we’re grateful to everyone who took the time to report and feedback after the last, it helps a lot in getting started on fixes as soon as possible.


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