PAYDAY 2: Update 207 Changelog
Update size: 510.1MB
General
- Fixed a rare crash in the infamy menu when selecting two items in the same frame.
- Renamed Playing to Soundtrack in the tab menu while in a heist.
Heists
- Fixed an issue on The Diamond heist where sentry guns could be placed in the courtyard in such a way as to cause the AI to get stuck in place and ignore the player.
- Fixed an issue on the Bank Heists where sentry guns could be placed in such a way as to cause the AI to get stuck in place and ignore the player.
- Fixed an issue on the Big Bank heist where sentry guns could be placed in the first area of the level in such a way as to cause the AI to get stuck in place and ignore the player.
- Fixed a sound issue with Sosa’s weapon in the Scarface Mansion heist.
- Removed some unintended text that was visible in the vault area of the Dragon Heist.
- Fixed an issue that would allow players to climb a wall in the Dragon Heist.
- Fixed a collision on day 2 of the Big Oil heist that could cause the player to get stuck.
- Removed contract information from displaying when in the safehouse.
Normal Difficulty
- Turrets health has been reduced by approximately 50%, while playing on the normal difficulty.
- Turrets Armor has been reduced by approximately 50%, while playing on the normal difficulty.
- The damage of all enemy units has been reduced by 50%-66%, while playing on the normal difficulty.
Updates may be incompatible with the mods you may have installed. Even seemingly unrelated mods may cause unexpected issues.
If you are experiencing any issues with the game; try removing any mods you may have installed and try again.
Keep those helmets flying.
OVERKILL_Tobias
OVERKILL – a Starbreeze Studio.