Changelog for update 24 right here
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Hey people,
Changelog for update 24 2014-02-27
DEATH WISH
- Added the new Death Wish difficulty
- Added the “boost system” for Crime.net
- Added 35 new achievements
- Added four new masks
- Added two new enemy types
- Added a new melee weapon
GENERAL
- Fixed a glitch where the The Troubled War Veteran Mask would add a collision to the player spawn point
- Fixed a Chatbox glitch where the last word would sometimes get cut off
- Fixed a glitch with a missing texture when getting a knife as a reward
- Fixed a crash related to the trip mines
- Fixed a glitch where the menu did a mouse button click when unselecting the chat
- Fixed a crash related to clients dropping in a current game
- Fixed a glitch where the ICTV would show up as new each time the game was started
- Fixed an issue where players could interact with body bags through walls
- Fixed an issue where the offshore PAYDAY wasn’t balanced for infamy players
- Fixed an issue where a part of the RPK would glow in third person
- Fixed an issue where a civilian would spawn in a “panic” animation on the Bank Heist
- The paygrade icons has been replaced by diffculty icons on jobs in crime.net
WEAPONS
- The KSP LMG stability has been increased from 15 to 17
- The KSP LMG accuracy has been increased from 4 to 6
- The RPK LMG damage has been increased from 28 to 30
LEVEL
- Fixed a crash related to drop-in joining clients on Escape Park
- Fixed an issue where a sniper could shoot through a roof on Rats Day Two
- Changed Rats Day One so that it will take time before the escape van arrives
- Removed the van in the Mallcrasher job
AI
- Fixed an issue when the Bulldozer would crouch after being damaged by a grenade
- Fixed an issue where the Shield SWAT would face the opposite direction of the player
- Fixed an issue where the Taser wouldn’t rotate when walking around him
- Fixed an issue with special enemy path finding
- Note: These fixes can make the game to be perceived as harder, when it actually just improves the intended functionality of the AI
SKILLS
- The number of body bags a player can carry has been reduced to two
- The player can no longer convert law enforcers during stealth
COMMUNITY
- Added more screenshots
- Added more avatars
LOCALIZATION
- Improved localization in all existing languages in-game
Special thanks
- Thanks to UmbrellaQueen (reported about npc spawning in odd animations)
- Thanks to Officer Meatbeef (reported about npc spawning in odd animations)
- Thanks to Wereman (reported about npc spawning in odd animations)
- Thanks to dog (reported spelling mistakes)
- Thanks to Bluewave41 (reported spelling mistakes)
- Thanks to LuckyCharm (reported grapical glitch on rats day2)
- Thanks to Tsar-Batyushka (reported spelling mistakes)
- Thanks to DomCobb1 (reported that body bags can be picked thrugh walls)
- Thanks to ZombieFX (reported non functioning keybinding)
- Thanks to c0ugrhuntr (reported that knives did not get unchecked as new item)
- Thanks to Grumpysaurus Rex (reported issue with chat and menu in lobby)
- Thanks to Twitch (reported non infamous players useing the cards holding animation in lobby)
- Thanks to Celtic Magus (reported non infamous players useing the cards holding animation in lobby)
- Thanks to Realzameer (reported non infamous players useing the cards holding animation in lobby)
- Thanks to Mr. Payday (helped to come up with achievement names)
Have a great weekend everyone.
Almir
OVERKILL – a Starbreeze Studio.