2月 28 2014 - 4:22 pm

Changelog for update 24 right here

+ + + + +

Hey people,

Changelog for update 24 2014-02-27

DEATH WISH

  • Added the new Death Wish difficulty
  • Added the “boost system” for Crime.net
  • Added 35 new achievements
  • Added four new masks
  • Added two new enemy types
  • Added a new melee weapon

GENERAL

  • Fixed a glitch where the The Troubled War Veteran Mask would add a collision to the player spawn point
  • Fixed a Chatbox glitch where the last word would sometimes get cut off
  • Fixed a glitch with a missing texture when getting a knife as a reward
  • Fixed a crash related to the trip mines
  • Fixed a glitch where the menu did a mouse button click when unselecting the chat
  • Fixed a crash related to clients dropping in a current game
  • Fixed a glitch where the ICTV would show up as new each time the game was started
  • Fixed an issue where players could interact with body bags through walls
  • Fixed an issue where the offshore PAYDAY wasn’t balanced for infamy players
  • Fixed an issue where a part of the RPK would glow in third person
  • Fixed an issue where a civilian would spawn in a “panic” animation on the Bank Heist
  • The paygrade icons has been replaced by diffculty icons on jobs in crime.net

WEAPONS

  • The KSP LMG stability has been increased from 15 to 17
  • The KSP LMG accuracy has been increased from 4 to 6
  • The RPK LMG damage has been increased from 28 to 30

LEVEL

  • Fixed a crash related to drop-in joining clients on Escape Park
  • Fixed an issue where a sniper could shoot through a roof on Rats Day Two
  • Changed Rats Day One so that it will take time before the escape van arrives
  • Removed the van in the Mallcrasher job

AI

  • Fixed an issue when the Bulldozer would crouch after being damaged by a grenade
  • Fixed an issue where the Shield SWAT would face the opposite direction of the player
  • Fixed an issue where the Taser wouldn’t rotate when walking around him
  • Fixed an issue with special enemy path finding
  • Note: These fixes can make the game to be perceived as harder, when it actually just improves the intended functionality of the AI

SKILLS

  • The number of body bags a player can carry has been reduced to two
  • The player can no longer convert law enforcers during stealth

COMMUNITY

  • Added more screenshots
  • Added more avatars

LOCALIZATION

  • Improved localization in all existing languages in-game

Special thanks

  • Thanks to UmbrellaQueen (reported about npc spawning in odd animations)
  • Thanks to Officer Meatbeef (reported about npc spawning in odd animations)
  • Thanks to Wereman (reported about npc spawning in odd animations)
  • Thanks to dog (reported spelling mistakes)
  • Thanks to Bluewave41 (reported spelling mistakes)
  • Thanks to LuckyCharm (reported grapical glitch on rats day2)
  • Thanks to Tsar-Batyushka (reported spelling mistakes)
  • Thanks to DomCobb1 (reported that body bags can be picked thrugh walls)
  • Thanks to ZombieFX (reported non functioning keybinding)
  • Thanks to c0ugrhuntr (reported that knives did not get unchecked as new item)
  • Thanks to Grumpysaurus Rex (reported issue with chat and menu in lobby)
  • Thanks to Twitch (reported non infamous players useing the cards holding animation in lobby)
  • Thanks to Celtic Magus (reported non infamous players useing the cards holding animation in lobby)
  • Thanks to Realzameer (reported non infamous players useing the cards holding animation in lobby)
  • Thanks to Mr. Payday (helped to come up with achievement names)

Have a great weekend everyone.

Almir
OVERKILL – a Starbreeze Studio.

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