PAYDAY 2: Update 238.1 Changelog
- Fixed an issue on the Crude Awakening Heist where pipe puzzle interactions could de-sync
- Changed the cost of the Preplanning option “Parachute” from 6 to 4 on the Crude Awakening Heist
- Removed debug text in the Crude Awakening Heist Tower
- Removed AI voice line if Loud in Crude Awakening Heist
- Moved an NPC that was cleaning “nothing” on the bottom yellow tanker in Crude Awakening Heist
- Potentially fixed stuck AI in the helicopter when choosing parachute preplanning on Crude Awakening Heist
- Made it so that cops no longer spawn in the end around the catwalks if you stealth trigger the meltdown on Crude Awakening Heist
- Potentially fixed the de-sync issues with players falling out of bounds via helicopter arrival on Crude Awakening Heist
- Fixed a visual issue with the ping pong table in Crude Awakening Heist
- Fixed an issue with unreadable signs in very low settings on the Crude Awakening Heist
- Fixed a visual issue with a lightbulb on the crude Awakening Heist
- Fixed an issue with de-sync on the point of no return timer when fleeing in the Crude Awakening Heist
- Fixed an issue with the blowtorch icons missing when on Crude Awakening Heist
- Tweaked the positioning of players seated upon the helicopter arrival in Crude Awakening Heist
- Changed special units from US Marshals to Bellmead units instead in the Crude Awakening Heist
- Fixed a collision issue with the helipad in the Crude Awakening Heist
- Fixed an issue of where snipers could shoot through walls in Crude Awakening Heist
- Potentially fixed the de-sync issues with players falling out of bounds via helicopter arrival on Crude Awakening Heist
- Fixed an issue where drop-in players could one-shot Gabriel the boss in Crude Awakening Heist
- Fixed a crash on the Dragon Heist and other similar heists where players were forced out of vehicles
- Fixed a crash with “High Value Target” skill when used on SWAT turrets
- Fixed an issue with client players being untargetable by cloakers & tasers after dropping in. The same goes for bag drop points when client players leave while carrying a bag.
- Marshal units will now spawn faster in Hostile Takeover & Crude Awakening Heist, to match midland ranch & Lost in Transit.
- Fixed an issue where the “Texas Treasures” suit remained locked after finishing the achievement and not owning the DLC.
- Fixed an issue where players swapping weapons in a vehicle would stand up straight.
- Updated how the FOV is handled when in a vehicle. Will use vehicle FOV while not being able to shoot, then use vehicle FOV as a base, adding in players’ FOV settings and zoom.
- Fixed a crash when a player was in or entered a driving state
Updates may be incompatible with the mods you may have installed. Even seemingly unrelated mods may cause unexpected issues. If you are experiencing any problems with the game; try removing any mods you may have installed and try again.
If you are having issues with an unmodded game you can try to verify the integrity of the game files. In the Steam library; right-click on PAYDAY 2. Select “Properties” from the menu. Under the tab “LOCAL FILES” select “VERIFY INTEGRITY OF GAME FILES…”.
The process may take some time to finish.
Keep those helmets flying!
OVERKILL_Tobias