Gennaio 22 2014 - 4:56 pm

PAYDAY 2: Update 22 with the Infamy system is now live!

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Heisters,

Update 22 is now live! To all you doge’s out there, this is free content! O YEA-

Check it out HERE!

Update size: 424,6 mb

Infamy

  • Added the Infamy system (currently five levels)
  • Added five new Infamous masks obtained through the Infamy tree
  • Added four new Infamous patterns obtained through the Infamy tree
  • Added four new Infamous materials obtained through the Infamy tree
  • Added five new achievements connected to the Infamy system
  • When selling infamous masks and mask modifications that return to the inventory, a dialogue box will tell you that they do so
  • When you are Infamous, an infamy icon will be shown infront of your name in the chat
  • Added new sound effects for the Infamy system along with an Infamous soundtrack that has a chance to play if someone in the crew is Infamous

Localization

  • Mijn kameraden! Dutch localization has now been added to PAYDAY 2! If you have feedback, please go to the localization sub-forum in the PAYDAY 2 forum on Steam
  • Мои товарищи! Russian localization has now been added! If you have feedback, please go to the localization sub-forum in the PAYDAY 2 forum on Steam
    1) You can change language by yourself by right-clicking on PAYDAY 2 in the library
    2) Go to the the language tab
    3) Change to the preferd language
    4) Play the game!
  • Fixed some strings in English, French, Italian, German and Spanish, expect a bigger update soon

Single player

  • Fixed an issue where the game would crash in the mission briefing screen if a texture was missing

Multiplayer

  • Added a feature where system messages will explain what other players are doing in the chat

Weapons

  • Fixed a third person size issue with the Compact-5 Submachine Gun
  • Fixed an issue with the AK5 Rifle where the ironsight was clipping
  • Added a feature where the killing bullet when the enemy turns into a ragdoll gets extra power, making it look more sweet
  • Added third person animations for when you throw grenades

Menu

  • Revamped the inventory system making it a much smoother experience when you scroll through and use weapons, masks and modifications
  • The mouse pointer now switches to the right icon depending on what you do in the menus
  • Added Melanie Schneider to the credits under Leveldesign – welcome to the crew!
  • Fixed a crash that would occur in the PAYDAY lootdrop phase

Enemies

  • Made a fix for law enforcers and others that would sometime prematurely reset their actions and skip their animations
  • Made a fix for law enforcers and others that would turn in the wrong direction
  • When joining a game, converted law enforcers now show their outline properly
  • If you convert a highlighted law enforcer the red outline will be replaced by the blue outline as originally intended

Heists

  • Fixed a crash for all players during end-game in the GO Bank heist
  • Fixed a crash on day 1 of the Rats job that would occur during normal play
  • Fixed a crash on day 2 of the Watchdogs job where the host would crash during an assault
  • Fixed an team AI issue on the Framing Frame job

Sounds

  • Sound effects added to skill tree and infamy tree such as investing in a skill and a general “menu error” sound

We hope you enjoy the Infamy system and we look forward to discuss the future of it in the forums!

Keep those helmets flying,

Almir
OVERKILL – a Starbreeze Studio.

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