Gennaio 30 2014 - 11:06 pm

PAYDAY 2: Changelog for GWP#02 and update 23 inside.

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Heisters,

Update 23 is now live.

Update size: 877,6 mb

Gage Pack #02

  • The Brenner-21 Light Machine Gun is back + the KSP Light Machine Gun and the RPK Light Machine Gun
  • Experience close combat with the Ursa Knife, Krieger Blade, Berger Combat Knife and the Trautman Knife
  • Added new weapon statistics
  • Four new masks, materials and patterns
  • Ten new achievements to unlock

Menu

  • Added the new Light Machine Gun tab in the inventory menu
  • Added the new Melee tab in the inventory menu
  • Added the new Community Highlights feature in the main menu. Participate and have a chance to win prizes!
  • The load-out menu has been re-customized
  • Changed item color on all DLC items so they are consistent (yellow instead of mixed)

General

  • Fixed an issue so that flashlight/laser is turned back on if it was on when throwing grenade or using melee attacks
  • Added a new blood effect when the player is hit by an enemy melee attack
  • Added a new hit effect when the player is hit by an enemy melee attack
  • Fixed a sentry gun related crash

Animation

  • Remade the reload animations for the AK weapons

Localization

  • Made a big update to French, Italian, German and Spanish localization

Sound

  • Added the Cloaker sounds and the Cloaker voice
  • Added sounds to the places where the Cloaker can spawn from

Law enforcers

  • The Cloaker was added to the game on every heist and in every difficulty except for normal
  • Law enforcers can now use melee weapons. Being hit by a law enforcer no longer makes the player crouch, instead the player’s sprint will be interrupted

Heists

  • Fixed an issue so you can no longer jump yourself up and over in the blocked parts of the heists
  • Fixed an issue on day three of the Firestarter job where the player could escape after securing a bag
  • Fixed an issue where the game would crash if the player was in custody and there were no civilians left
  • Fixed an issue on day three of the Firestarter job where two clients would crash when the third client would deploy a sentry gun in the server room
  • Fixed an issue on day one of Firestarter where a group of enemies would get stuck at their spawn point
  • Fixed an issue where the game would crash if a player converted a gensec guard.

Special thanks

  • Thanks to Yogzula for coming up with the “Dr. Miserable” achievement
  • Thanks to MISSINGNO for coming up with the “I Ain’t got Time to Bleed” achievement

Hope ya’ll have a great time now, looking forward to hearing all the Cloaker stories!

Almir
OVERKILL – a Starbreeze Studio.

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