PAYDAY 2: Update 22 with the Infamy system is now live!
Heisters,
Update 22 is now live! To all you doge’s out there, this is free content! O YEA-
Update size: 424,6 mb
Infamy
- Added the Infamy system (currently five levels)
- Added five new Infamous masks obtained through the Infamy tree
- Added four new Infamous patterns obtained through the Infamy tree
- Added four new Infamous materials obtained through the Infamy tree
- Added five new achievements connected to the Infamy system
- When selling infamous masks and mask modifications that return to the inventory, a dialogue box will tell you that they do so
- When you are Infamous, an infamy icon will be shown infront of your name in the chat
- Added new sound effects for the Infamy system along with an Infamous soundtrack that has a chance to play if someone in the crew is Infamous
Localization
- Mijn kameraden! Dutch localization has now been added to PAYDAY 2! If you have feedback, please go to the localization sub-forum in the PAYDAY 2 forum on Steam
- Мои товарищи! Russian localization has now been added! If you have feedback, please go to the localization sub-forum in the PAYDAY 2 forum on Steam
1) You can change language by yourself by right-clicking on PAYDAY 2 in the library
2) Go to the the language tab
3) Change to the preferd language
4) Play the game! - Fixed some strings in English, French, Italian, German and Spanish, expect a bigger update soon
Single player
- Fixed an issue where the game would crash in the mission briefing screen if a texture was missing
Multiplayer
- Added a feature where system messages will explain what other players are doing in the chat
Weapons
- Fixed a third person size issue with the Compact-5 Submachine Gun
- Fixed an issue with the AK5 Rifle where the ironsight was clipping
- Added a feature where the killing bullet when the enemy turns into a ragdoll gets extra power, making it look more sweet
- Added third person animations for when you throw grenades
Menu
- Revamped the inventory system making it a much smoother experience when you scroll through and use weapons, masks and modifications
- The mouse pointer now switches to the right icon depending on what you do in the menus
- Added Melanie Schneider to the credits under Leveldesign – welcome to the crew!
- Fixed a crash that would occur in the PAYDAY lootdrop phase
Enemies
- Made a fix for law enforcers and others that would sometime prematurely reset their actions and skip their animations
- Made a fix for law enforcers and others that would turn in the wrong direction
- When joining a game, converted law enforcers now show their outline properly
- If you convert a highlighted law enforcer the red outline will be replaced by the blue outline as originally intended
Heists
- Fixed a crash for all players during end-game in the GO Bank heist
- Fixed a crash on day 1 of the Rats job that would occur during normal play
- Fixed a crash on day 2 of the Watchdogs job where the host would crash during an assault
- Fixed an team AI issue on the Framing Frame job
Sounds
- Sound effects added to skill tree and infamy tree such as investing in a skill and a general “menu error” sound
We hope you enjoy the Infamy system and we look forward to discuss the future of it in the forums!
Keep those helmets flying,
Almir
OVERKILL – a Starbreeze Studio.