PAYDAY 3: Blog Update #8 – Designing the Techie
In this week’s blog post, we asked Mio several questions regarding the Techie, its design, and implementation.
In this week’s blog post, we asked Mio several questions regarding the Techie, its design, and implementation.
Today, Mio discusses the shock grenade, our new throwable that’s coming in a future update.
Today’s blog is about one of those skills rarely mentioned when first thinking about game development but tends to hold a prominent position in the hearts of players: music!
While more changes are still on their way and being worked on as part of "Operation Medic Bag", we want to adapt and react to the current playstyles, and mix things up and expand your arsenal for the upcoming challenges.
In our ongoing efforts to increase patch frequency, we decided to forego this week's blog in favor of giving a preview of patch notes from the next game update.
Join Elisabeth as she goes through the upcoming game update features!
Today, Mio talks about the new Fortitude skill line and the new "Adrenaline" mechanic.
Today’s blog is about the initial focus, aka the things that didn’t have a description in the original post.
PAYDAY 3 Game Director Miodrag “Mio” Kovačević discusses the new Adaptive Armor we are introducing to the game and armor in general.